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The tournament is designed to take place over a 2 to 4 hour period.
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Play will be monitored at each event by an “Event Marshall”. The players will keep their own scores and scorecards.
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Each team/player will either advance or be eliminated based on their total score from the first two qualifying rounds.
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Teams will begin each qualifying round and tournament round based on the time assigned in the master schedule or the direction of the tournament staff.
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Tiebreakers will be decided by a 3 shot playoff in each event. For purposes of the tiebreaker, there will be no bonus multiplier in effect for any of the three events. This will be enacted only when needed to determine advancement or a winner.
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Each team is to provide a team name to Headquarters. Your team name will be used to identify the team’s schedule.
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The term “Headquarters” refers to the tournament administrations central on site location.
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Contestants must be 18 or over to participate.
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Score Sheet
Bracket Sheet
Rules Regulations
In bowling, the score is determined by accumulating the highest total number of pins/points in Ten Shots, (frames), there are no spares involved. Each shot will be taken in sequence on 10 different lanes. After a player takes a shot they will take their ball to the next lane.
Included in the competition, are 2 colored multiplier or “Bonus Pins” that will be inserted into the competition during the fifth and tenth shots. The only way to “activate” the “Bonus Pins multiplier feature” is to roll a strike in either or both of the “Bonus” frames, (5th or 10th shot). The value of the bonus pins provides a multiplication factor of two times the current score. You must strike to receive the benefit of the bonus. The bonus is applied to the number of pins/points at the time it is achieved.
A gutter ball counts as a shot and scores as a zero at all times. Points cannot be scored by a ball popping up out of the gutter.
In darts, the total number of numerical points added together after “Ten Shots” are scored with each throw of the darts. All ten darts are thrown in succession. The game of darts has an inherent multiplier built into it with a double value ring and a triple value ring, so a multiplier is not necessary. The cork (25) and double cork (50) are scored as 25 (outer cork) and 50 for a bull’s eye.
Lame Dart - If a dart or (darts) falls off any part of the board at any time, you lose that shots value including any darts knocked out of an existing cell.
Since all ten darts must be thrown in succession, players can provide their own darts, however they must have ten darts to conform to the rules of “Ten Shot”.
In Pool, the goal is simple; the total of the numeric value of the balls made after “Ten Shots” will determine the players score. Players have 5 minutes to shoot ten shots. During the course of the game, there will be 2 “Bonus” or multiplier balls, they will be red in color. The potential worth of the bonus ball is that it acts as a multiplier with the rewarded value being 2x’s the current score. The “Bonus” multiplier balls, when sunk, will multiply the total number of points achieved at that moment times two, (2 Xs).
See TEN SHOT tm Guide for complete rules.
See TEN SHOT tm Guide for complete rules.
Access the TEN SHOT tm Guide for more information.